The race at Circuit de Prague was much better and more exciting than I anticipated. I had a chance to win the race, but in the end, due to issues mostly of my own making, I finished third.

There’s a term in racing called “red mist.” It can be defined as losing focus and getting caught up in the moment, and can be triggered by a mistake on track, an opponent doing something stupid, or really just about anything. I suffered from a little red mist in this race. Once I hit the wall on lap 8, I completely lost focus and went into a competitive survival mode. I drove to make up for my mistake (which is impossible to do), which led to more mistakes. As a result, I badly damaged my car and was just barely able to hold on to a top three position.

Overall, I guess I can’t complain. I started fourth and finished third. What happened in between, while not unimportant, doesn’t count in the points standings.

One thing I want to point out about the race occurred on Lap 4. I was in fifth place behind a Camaro when the Camaro suddenly hit the brakes while on a straight section of track. I’m flat out, as any driver should be, but the drivatar decided to brake.

This is something that happens occasionally in Forza Motorsports 7 and I will never understand why it happens. It’s not only unrealistic, but can ruin the race of the driver behind the car that inexplicably brakes. Does that make for a good gaming experience? It seems to me that it tends to ruin the experience rather than enhancing it. Come on, Turn 10 Studios. What are you trying to do?

After 12 rounds, the top five in points look like this:

  1. Andy Fairnight (153 pts)
  2. Antoine Gil (143 pts)
  3. Lou Mindar (130 pts)
  4. Derek Brightly (127 pts)
  5. Conor Clingschmidt (105 pts)

Next race: Watkins Glen – 90-minute (non-points race)

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